The Mega Plate module is designed to build complete scenes from your footage to create large clean plates for the purpose of inserting and removing. You can render the insert for both views by selecting Operate on All Views button next to the Render buttons on the timeline. When you paste into After Effects you will get a camera. A number of nulls depending on the type of solve you did. PTZ will only export a single null to help define the camera motion. The other 2 solves will create a null for each corner of your layer surface objects in Mocha. If you lose the track due to obstructions or the object moving off screen, stop the track and create another shape to continue tracking. The second shape will need to start further back in time than where the first one stopped tracking, so their tracking information overlaps on the timeline. This will help the solver blend together the tracking information of multiple shapes. You can then go ahead and create the splines under the Objects settings. Entering a negative value in the β€Nudge Timeβ€ field. Hitting the button will move selected keyframes backwards in time by that amount every time you hit the button. Entering a positive value in the β€Nudge Valueβ€ field. Hitting its button will move selected keyframes up in value by that amount every time you hit the button. Like all modules, you can choose to either render in the Mocha GUI, or choose β€Reorientβ€ from the render options in the main plugin interface back in the host. It is best to use the Insert module render process to get what tracking data you need out of Mocha. In order to apply the lens distortion to the insert layer correctly, you now need to Precompose the layer to make it fit the same dimensions as the original source. This format will render a map for programs that support color-based displacement or distortion . This is also useful if you want to save a calibration so it can be used on another shot, by importing the Distortion Map back into Mocha. This allows for different horizontal. Vertical distortion. This is the model used in 3D Equalizer V3, although without the inversion of the model used in that product, and we use the β€rawβ€ curvature parameters cxx , cxy , cyx , cyy . To adjust manually simply drag the sliders to increase or decrease the values in the K1/Cxx, K2/Cyx, Cxy & Cyy fields or highlight the current value and type in a new value. Note that if you are rendering a 360 lens distortion in the plugin version, you can control the Lens distortion from the plugin interface without having to open the Mocha GUI. Choose which fields of motion you wish to lock down in the Smooth parameters.
This may be due to inaccurate tracking of the background. If you think this is possible, see the above hints on improving the tracking. Try pulling the selection contour closer to the edge of the object. This will provide Mocha Pro with extra background pixels. 3D compensation can be switched on to try to remove artifacts due to the background layer not being planar. Interpolated will model global and local changes and is often useful when there are erratic lighting changes or a clean plate is used. Linear will model global changes and should hence be used if the brightness change between frames are caused by e.g. changes in aperture. Once you have rendered a Mega Plate within Mocha Pro you can create a Mega Clean Plate from the currently viewed frame. If you import the Mega Plate via the Remove module, Mocha will ask you if you want to create a Mega Clean Plate clip. The Mega Clean Plate clip created from Mega Clean Plates is what is referenced by the Mocha Remove module to help replace pixels. This is a frame or series of frames that are saved to disk from the Mega Plate render for the purpose of painting or "cleaning up" (thus the term "Clean Plate"). This will create a Mega Clean Plate clip which can now be referenced by the Remove module. Building a Mega Plate c
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